37 lines
871 B
C++
37 lines
871 B
C++
#pragma once
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#include <vulkan/vulkan.h>
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#include "utils.h"
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namespace Engine {
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class Window;
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class Instance;
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class Engine;
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class LogicalDevice;
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class Surface {
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friend class Engine;
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friend class LogicalDevice;
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public:
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Surface(const Instance* instance, const Window* window);
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~Surface();
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VkExtent2D waitForResize() const;
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VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities) const;
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VkExtent2D getSize() const;
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VkSurfaceFormatKHR chooseSwapSurfaceFormat(const SwapChainSupportDetails& swapChainSupport) const;
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bool isDeviceSutable(VkPhysicalDevice device) const;
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SwapChainSupportDetails querySwapChainSupport(VkPhysicalDevice device) const;
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QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device) const;
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private:
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VkSurfaceKHR vk;
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const Instance* instance;
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const Window* window;
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};
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}
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