squawk/main.cpp

102 lines
6.8 KiB
C++

#include "ui/squawk.h"
#include "core/squawk.h"
#include "signalcatcher.h"
#include <QtWidgets/QApplication>
#include <QtCore/QThread>
#include <QtCore/QObject>
#include <QSettings>
int main(int argc, char *argv[])
{
qRegisterMetaType<Shared::Message>("Shared::Message");
qRegisterMetaType<std::list<Shared::Message>>("std::list<Shared::Message>");
qRegisterMetaType<QSet<QString>>("QSet<QString>");
QApplication app(argc, argv);
SignalCatcher sc(&app);
QCoreApplication::setOrganizationName("Macaw");
QCoreApplication::setOrganizationDomain("macaw.me");
QCoreApplication::setApplicationName("Squawk");
QCoreApplication::setApplicationVersion("0.0.1");
QIcon icon;
icon.addFile(":images/logo.svg", QSize(16, 16));
icon.addFile(":images/logo.svg", QSize(24, 24));
icon.addFile(":images/logo.svg", QSize(32, 32));
icon.addFile(":images/logo.svg", QSize(48, 48));
icon.addFile(":images/logo.svg", QSize(64, 64));
icon.addFile(":images/logo.svg", QSize(96, 96));
icon.addFile(":images/logo.svg", QSize(128, 128));
icon.addFile(":images/logo.svg", QSize(256, 256));
icon.addFile(":images/logo.svg", QSize(512, 512));
QApplication::setWindowIcon(icon);
Squawk w;
w.show();
Core::Squawk* squawk = new Core::Squawk();
QThread* coreThread = new QThread();
squawk->moveToThread(coreThread);
QObject::connect(coreThread, SIGNAL(started()), squawk, SLOT(start()));
QObject::connect(&app, SIGNAL(aboutToQuit()), squawk, SLOT(stop()));
QObject::connect(squawk, SIGNAL(quit()), coreThread, SLOT(quit()));
QObject::connect(coreThread, SIGNAL(finished()), squawk, SLOT(deleteLater()));
QObject::connect(&w, SIGNAL(newAccountRequest(const QMap<QString, QVariant>&)), squawk, SLOT(newAccountRequest(const QMap<QString, QVariant>&)));
QObject::connect(&w, SIGNAL(modifyAccountRequest(const QString&, const QMap<QString, QVariant>&)),
squawk, SLOT(modifyAccountRequest(const QString&, const QMap<QString, QVariant>&)));
QObject::connect(&w, SIGNAL(removeAccountRequest(const QString&)), squawk, SLOT(removeAccountRequest(const QString&)));
QObject::connect(&w, SIGNAL(connectAccount(const QString&)), squawk, SLOT(connectAccount(const QString&)));
QObject::connect(&w, SIGNAL(disconnectAccount(const QString&)), squawk, SLOT(disconnectAccount(const QString&)));
QObject::connect(&w, SIGNAL(changeState(int)), squawk, SLOT(changeState(int)));
QObject::connect(&w, SIGNAL(sendMessage(const QString&, const Shared::Message&)), squawk, SLOT(sendMessage(const QString&, const Shared::Message&)));
QObject::connect(&w, SIGNAL(requestArchive(const QString&, const QString&, int, const QString&)),
squawk, SLOT(requestArchive(const QString&, const QString&, int, const QString&)));
QObject::connect(&w, SIGNAL(subscribeContact(const QString&, const QString&, const QString&)),
squawk, SLOT(subscribeContact(const QString&, const QString&, const QString&)));
QObject::connect(&w, SIGNAL(unsubscribeContact(const QString&, const QString&, const QString&)),
squawk, SLOT(unsubscribeContact(const QString&, const QString&, const QString&)));
QObject::connect(&w, SIGNAL(addContactRequest(const QString&, const QString&, const QString&, const QSet<QString>&)),
squawk, SLOT(addContactRequest(const QString&, const QString&, const QString&, const QSet<QString>&)));
QObject::connect(&w, SIGNAL(removeContactRequest(const QString&, const QString&)),
squawk, SLOT(removeContactRequest(const QString&, const QString&)));
QObject::connect(squawk, SIGNAL(newAccount(const QMap<QString, QVariant>&)), &w, SLOT(newAccount(const QMap<QString, QVariant>&)));
QObject::connect(squawk, SIGNAL(addContact(const QString&, const QString&, const QString&, const QMap<QString, QVariant>&)),
&w, SLOT(addContact(const QString&, const QString&, const QString&, const QMap<QString, QVariant>&)));
QObject::connect(squawk, SIGNAL(changeAccount(const QString&, const QMap<QString, QVariant>&)),
&w, SLOT(changeAccount(const QString&, const QMap<QString, QVariant>&)));
QObject::connect(squawk, SIGNAL(removeAccount(const QString&)), &w, SLOT(removeAccount(const QString&)));
QObject::connect(squawk, SIGNAL(addGroup(const QString&, const QString&)), &w, SLOT(addGroup(const QString&, const QString&)));
QObject::connect(squawk, SIGNAL(removeGroup(const QString&, const QString&)), &w, SLOT(removeGroup(const QString&, const QString&)));
QObject::connect(squawk, SIGNAL(removeContact(const QString&, const QString&)), &w, SLOT(removeContact(const QString&, const QString&)));
QObject::connect(squawk, SIGNAL(removeContact(const QString&, const QString&, const QString&)), &w, SLOT(removeContact(const QString&, const QString&, const QString&)));
QObject::connect(squawk, SIGNAL(changeContact(const QString&, const QString&, const QMap<QString, QVariant>&)),
&w, SLOT(changeContact(const QString&, const QString&, const QMap<QString, QVariant>&)));
QObject::connect(squawk, SIGNAL(addPresence(const QString&, const QString&, const QString&, const QMap<QString, QVariant>&)),
&w, SLOT(addPresence(const QString&, const QString&, const QString&, const QMap<QString, QVariant>&)));
QObject::connect(squawk, SIGNAL(removePresence(const QString&, const QString&, const QString&)), &w, SLOT(removePresence(const QString&, const QString&, const QString&)));
QObject::connect(squawk, SIGNAL(stateChanged(int)), &w, SLOT(stateChanged(int)));
QObject::connect(squawk, SIGNAL(accountMessage(const QString&, const Shared::Message&)), &w, SLOT(accountMessage(const QString&, const Shared::Message&)));
QObject::connect(squawk, SIGNAL(responseArchive(const QString&, const QString&, const std::list<Shared::Message>&)),
&w, SLOT(responseArchive(const QString&, const QString&, const std::list<Shared::Message>&)));
QObject::connect(squawk, SIGNAL(addRoom(const QString&, const QString&, const QMap<QString, QVariant>&)),
&w, SLOT(addRoom(const QString&, const QString&, const QMap<QString, QVariant>&)));
QObject::connect(squawk, SIGNAL(changeRoom(const QString&, const QString&, const QMap<QString, QVariant>&)),
&w, SLOT(changeRoom(const QString&, const QString&, const QMap<QString, QVariant>&)));
QObject::connect(squawk, SIGNAL(removeRoom(const QString&, const QString&)), &w, SLOT(removeRoom(const QString&, const QString&)));
//qDebug() << QStandardPaths::writableLocation(QStandardPaths::CacheLocation);
coreThread->start();
int result = app.exec();
coreThread->wait(500); //TODO hate doing that but settings for some reason don't get saved to the disk
return result;
}