#include "ui/squawk.h" #include "core/squawk.h" #include "signalcatcher.h" #include #include #include #include int main(int argc, char *argv[]) { qRegisterMetaType("Shared::Message"); qRegisterMetaType>("std::list"); qRegisterMetaType>("QSet"); QApplication app(argc, argv); SignalCatcher sc(&app); QCoreApplication::setOrganizationName("Macaw"); QCoreApplication::setOrganizationDomain("macaw.me"); QCoreApplication::setApplicationName("Squawk"); QCoreApplication::setApplicationVersion("0.0.1"); QIcon icon; icon.addFile(":images/logo.svg", QSize(16, 16)); icon.addFile(":images/logo.svg", QSize(24, 24)); icon.addFile(":images/logo.svg", QSize(32, 32)); icon.addFile(":images/logo.svg", QSize(48, 48)); icon.addFile(":images/logo.svg", QSize(64, 64)); icon.addFile(":images/logo.svg", QSize(96, 96)); icon.addFile(":images/logo.svg", QSize(128, 128)); icon.addFile(":images/logo.svg", QSize(256, 256)); icon.addFile(":images/logo.svg", QSize(512, 512)); QApplication::setWindowIcon(icon); Squawk w; w.show(); Core::Squawk* squawk = new Core::Squawk(); QThread* coreThread = new QThread(); squawk->moveToThread(coreThread); QObject::connect(coreThread, SIGNAL(started()), squawk, SLOT(start())); QObject::connect(&app, SIGNAL(aboutToQuit()), squawk, SLOT(stop())); QObject::connect(squawk, SIGNAL(quit()), coreThread, SLOT(quit())); QObject::connect(coreThread, SIGNAL(finished()), squawk, SLOT(deleteLater())); QObject::connect(&w, SIGNAL(newAccountRequest(const QMap&)), squawk, SLOT(newAccountRequest(const QMap&))); QObject::connect(&w, SIGNAL(modifyAccountRequest(const QString&, const QMap&)), squawk, SLOT(modifyAccountRequest(const QString&, const QMap&))); QObject::connect(&w, SIGNAL(removeAccountRequest(const QString&)), squawk, SLOT(removeAccountRequest(const QString&))); QObject::connect(&w, SIGNAL(connectAccount(const QString&)), squawk, SLOT(connectAccount(const QString&))); QObject::connect(&w, SIGNAL(disconnectAccount(const QString&)), squawk, SLOT(disconnectAccount(const QString&))); QObject::connect(&w, SIGNAL(changeState(int)), squawk, SLOT(changeState(int))); QObject::connect(&w, SIGNAL(sendMessage(const QString&, const Shared::Message&)), squawk, SLOT(sendMessage(const QString&, const Shared::Message&))); QObject::connect(&w, SIGNAL(requestArchive(const QString&, const QString&, int, const QString&)), squawk, SLOT(requestArchive(const QString&, const QString&, int, const QString&))); QObject::connect(&w, SIGNAL(subscribeContact(const QString&, const QString&, const QString&)), squawk, SLOT(subscribeContact(const QString&, const QString&, const QString&))); QObject::connect(&w, SIGNAL(unsubscribeContact(const QString&, const QString&, const QString&)), squawk, SLOT(unsubscribeContact(const QString&, const QString&, const QString&))); QObject::connect(&w, SIGNAL(addContactRequest(const QString&, const QString&, const QString&, const QSet&)), squawk, SLOT(addContactRequest(const QString&, const QString&, const QString&, const QSet&))); QObject::connect(&w, SIGNAL(removeContactRequest(const QString&, const QString&)), squawk, SLOT(removeContactRequest(const QString&, const QString&))); QObject::connect(squawk, SIGNAL(newAccount(const QMap&)), &w, SLOT(newAccount(const QMap&))); QObject::connect(squawk, SIGNAL(addContact(const QString&, const QString&, const QString&, const QMap&)), &w, SLOT(addContact(const QString&, const QString&, const QString&, const QMap&))); QObject::connect(squawk, SIGNAL(changeAccount(const QString&, const QMap&)), &w, SLOT(changeAccount(const QString&, const QMap&))); QObject::connect(squawk, SIGNAL(removeAccount(const QString&)), &w, SLOT(removeAccount(const QString&))); QObject::connect(squawk, SIGNAL(addGroup(const QString&, const QString&)), &w, SLOT(addGroup(const QString&, const QString&))); QObject::connect(squawk, SIGNAL(removeGroup(const QString&, const QString&)), &w, SLOT(removeGroup(const QString&, const QString&))); QObject::connect(squawk, SIGNAL(removeContact(const QString&, const QString&)), &w, SLOT(removeContact(const QString&, const QString&))); QObject::connect(squawk, SIGNAL(removeContact(const QString&, const QString&, const QString&)), &w, SLOT(removeContact(const QString&, const QString&, const QString&))); QObject::connect(squawk, SIGNAL(changeContact(const QString&, const QString&, const QMap&)), &w, SLOT(changeContact(const QString&, const QString&, const QMap&))); QObject::connect(squawk, SIGNAL(addPresence(const QString&, const QString&, const QString&, const QMap&)), &w, SLOT(addPresence(const QString&, const QString&, const QString&, const QMap&))); QObject::connect(squawk, SIGNAL(removePresence(const QString&, const QString&, const QString&)), &w, SLOT(removePresence(const QString&, const QString&, const QString&))); QObject::connect(squawk, SIGNAL(stateChanged(int)), &w, SLOT(stateChanged(int))); QObject::connect(squawk, SIGNAL(accountMessage(const QString&, const Shared::Message&)), &w, SLOT(accountMessage(const QString&, const Shared::Message&))); QObject::connect(squawk, SIGNAL(responseArchive(const QString&, const QString&, const std::list&)), &w, SLOT(responseArchive(const QString&, const QString&, const std::list&))); QObject::connect(squawk, SIGNAL(addRoom(const QString&, const QString&, const QMap&)), &w, SLOT(addRoom(const QString&, const QString&, const QMap&))); QObject::connect(squawk, SIGNAL(changeRoom(const QString&, const QString&, const QMap&)), &w, SLOT(changeRoom(const QString&, const QString&, const QMap&))); QObject::connect(squawk, SIGNAL(removeRoom(const QString&, const QString&)), &w, SLOT(removeRoom(const QString&, const QString&))); //qDebug() << QStandardPaths::writableLocation(QStandardPaths::CacheLocation); coreThread->start(); int result = app.exec(); coreThread->wait(500); //TODO hate doing that but settings for some reason don't get saved to the disk return result; }