#include "squawk.h" #include "ui_squawk.h" Squawk::Squawk(QWidget *parent) : QMainWindow(parent), m_ui(new Ui::Squawk), accounts(0), accountsCache() { m_ui->setupUi(this); connect(m_ui->actionAccounts, SIGNAL(triggered()), this, SLOT(onAccounts())); } Squawk::~Squawk() { } void Squawk::onAccounts() { if (accounts == 0) { accounts = new Accounts(this); accounts->setAttribute(Qt::WA_DeleteOnClose); connect(accounts, SIGNAL(destroyed(QObject*)), this, SLOT(onAccountsClosed(QObject*))); connect(accounts, SIGNAL(newAccount(const QMap&)), this, SIGNAL(newAccountRequest(const QMap&))); AC::const_iterator itr = accountsCache.begin(); AC::const_iterator end = accountsCache.end(); for (; itr != end; ++itr) { accounts->addAccount(*itr); } accounts->show(); } else { accounts->show(); accounts->raise(); accounts->activateWindow(); } } void Squawk::closeEvent(QCloseEvent* event) { if (accounts != 0) { accounts->close(); } QMainWindow::closeEvent(event); } void Squawk::onAccountsClosed(QObject* parent) { accounts = 0; } void Squawk::newAccount(const QMap& account) { accountsCache.push_back(account); if (accounts != 0) { accounts->addAccount(account); } }