#ifndef MODELS_CONTACT_H #define MODELS_CONTACT_H #include "item.h" #include "presence.h" #include "../../global.h" #include #include #include namespace Models { class Contact : public Item { Q_OBJECT public: typedef std::deque> Messages; Contact(const QString& p_jid ,const QMap &data, Item *parentItem = 0); ~Contact(); QString getJid() const; Shared::Availability getAvailability() const; Shared::SubscriptionState getState() const; QIcon getStatusIcon() const; int columnCount() const override; QVariant data(int column) const override; void update(const QString& field, const QVariant& value); void addPresence(const QString& name, const QMap& data); void removePresence(const QString& name); void appendChild(Models::Item * child) override; QString getAccountName() const; QString getAccountJid() const; void addMessage(const QMap& data); unsigned int getMessagesCount() const; void dropMessages(); void getMessages(Messages& container) const; protected: void _removeChild(int index) override; protected slots: void refresh(); protected: void setAvailability(Shared::Availability p_state); void setAvailability(unsigned int p_state); void setState(Shared::SubscriptionState p_state); void setState(unsigned int p_state); void setJid(const QString p_jid); private: QString jid; Shared::Availability availability; Shared::SubscriptionState state; QMap presences; Messages messages; unsigned int childMessages; }; } #endif // MODELS_CONTACT_H