/* * Squawk messenger. * Copyright (C) 2019 Yury Gubich * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef BADGE_H #define BADGE_H #include #include #include #include #include #include "shared/utils.h" /** * @todo write docs */ class Badge : public QFrame { Q_OBJECT public: Badge(const QString& id, const QString& text, const QIcon& icon, QWidget* parent = nullptr); Badge(QWidget* parent = nullptr); ~Badge(); const QString id; public: void setText(const QString& text); void setIcon(const QIcon& icon); signals: void close(); private: QLabel* image; QLabel* text; QPushButton* closeButton; QHBoxLayout* layout; private: void createMandatoryComponents(); public: struct Comparator { bool operator()(const Badge& a, const Badge& b) const; bool operator()(const Badge* a, const Badge* b) const; }; }; #endif // BADGE_H