some ideas about database structure, began assets fetching request
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parent
a1ab1339e3
commit
d33ec5def8
13 changed files with 251 additions and 45 deletions
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@ -8,6 +8,7 @@ set(HEADERS
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register.h
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login.h
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poll.h
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listassets.h
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)
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set(SOURCES
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@ -17,6 +18,7 @@ set(SOURCES
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register.cpp
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login.cpp
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poll.cpp
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listassets.cpp
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)
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target_sources(${PROJECT_NAME} PRIVATE ${SOURCES})
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45
handler/listassets.cpp
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45
handler/listassets.cpp
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@ -0,0 +1,45 @@
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//SPDX-FileCopyrightText: 2024 Yury Gubich <blue@macaw.me>
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//SPDX-License-Identifier: GPL-3.0-or-later
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#include "listassets.h"
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#include "server/server.h"
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#include "server/session.h"
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#include "database/exceptions.h"
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Handler::ListAssets::ListAssets (std::weak_ptr<Server> server):
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Handler("listAssets", Request::Method::get),
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server(server)
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{}
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void Handler::ListAssets::handle (Request& request) {
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std::string access = request.getAuthorizationToken();
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if (access.empty())
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return error(request, Response::Status::unauthorized);
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if (access.size() != 32)
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return error(request, Response::Status::badRequest);
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std::shared_ptr<Server> srv = server.lock();
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if (!srv)
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return error(request, Response::Status::internalError);
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try {
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Session& session = srv->getSession(access);
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} catch (const DB::NoSession& e) {
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return error(request, Response::Status::unauthorized);
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} catch (const std::exception& e) {
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std::cerr << "Exception on poll:\n\t" << e.what() << std::endl;
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return error(request, Response::Status::internalError);
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} catch (...) {
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std::cerr << "Unknown exception on poll" << std::endl;
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return error(request, Response::Status::internalError);
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}
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}
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void Handler::ListAssets::error (Request& request, Response::Status status) {
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Response& res = request.createResponse(status);
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res.send();
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}
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21
handler/listassets.h
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21
handler/listassets.h
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@ -0,0 +1,21 @@
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//SPDX-FileCopyrightText: 2024 Yury Gubich <blue@macaw.me>
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//SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <memory>
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#include "handler.h"
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class Server;
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namespace Handler {
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class ListAssets : public Handler::Handler {
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public:
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ListAssets (std::weak_ptr<Server> server);
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void handle (Request& request) override;
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static void error (Request& request, Response::Status status);
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private:
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std::weak_ptr<Server> server;
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};
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}
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@ -14,8 +14,8 @@ namespace Handler {
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class Poll : public Handler {
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public:
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Poll(std::weak_ptr<Server> server);
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void handle(Request& request) override;
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Poll (std::weak_ptr<Server> server);
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void handle (Request& request) override;
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enum class Result {
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success,
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@ -24,8 +24,9 @@ public:
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timeout,
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unknownError
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};
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static void error(Request& request, Result result, Response::Status status);
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static void error (Request& request, Result result, Response::Status status);
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private:
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std::weak_ptr<Server> server;
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