some ideas about database structure, began assets fetching request

This commit is contained in:
Blue 2024-01-11 18:33:46 -03:00
parent a1ab1339e3
commit d33ec5def8
Signed by: blue
GPG key ID: 9B203B252A63EE38
13 changed files with 251 additions and 45 deletions

View file

@ -8,6 +8,7 @@ set(HEADERS
register.h
login.h
poll.h
listassets.h
)
set(SOURCES
@ -17,6 +18,7 @@ set(SOURCES
register.cpp
login.cpp
poll.cpp
listassets.cpp
)
target_sources(${PROJECT_NAME} PRIVATE ${SOURCES})

45
handler/listassets.cpp Normal file
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@ -0,0 +1,45 @@
//SPDX-FileCopyrightText: 2024 Yury Gubich <blue@macaw.me>
//SPDX-License-Identifier: GPL-3.0-or-later
#include "listassets.h"
#include "server/server.h"
#include "server/session.h"
#include "database/exceptions.h"
Handler::ListAssets::ListAssets (std::weak_ptr<Server> server):
Handler("listAssets", Request::Method::get),
server(server)
{}
void Handler::ListAssets::handle (Request& request) {
std::string access = request.getAuthorizationToken();
if (access.empty())
return error(request, Response::Status::unauthorized);
if (access.size() != 32)
return error(request, Response::Status::badRequest);
std::shared_ptr<Server> srv = server.lock();
if (!srv)
return error(request, Response::Status::internalError);
try {
Session& session = srv->getSession(access);
} catch (const DB::NoSession& e) {
return error(request, Response::Status::unauthorized);
} catch (const std::exception& e) {
std::cerr << "Exception on poll:\n\t" << e.what() << std::endl;
return error(request, Response::Status::internalError);
} catch (...) {
std::cerr << "Unknown exception on poll" << std::endl;
return error(request, Response::Status::internalError);
}
}
void Handler::ListAssets::error (Request& request, Response::Status status) {
Response& res = request.createResponse(status);
res.send();
}

21
handler/listassets.h Normal file
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@ -0,0 +1,21 @@
//SPDX-FileCopyrightText: 2024 Yury Gubich <blue@macaw.me>
//SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <memory>
#include "handler.h"
class Server;
namespace Handler {
class ListAssets : public Handler::Handler {
public:
ListAssets (std::weak_ptr<Server> server);
void handle (Request& request) override;
static void error (Request& request, Response::Status status);
private:
std::weak_ptr<Server> server;
};
}

View file

@ -14,8 +14,8 @@ namespace Handler {
class Poll : public Handler {
public:
Poll(std::weak_ptr<Server> server);
void handle(Request& request) override;
Poll (std::weak_ptr<Server> server);
void handle (Request& request) override;
enum class Result {
success,
@ -24,8 +24,9 @@ public:
timeout,
unknownError
};
static void error(Request& request, Result result, Response::Status status);
static void error (Request& request, Result result, Response::Status status);
private:
std::weak_ptr<Server> server;