just some refactoring thoughts
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198677fc18
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b92b66c101
@ -41,6 +41,7 @@ set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY
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target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src)
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add_subdirectory(src)
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add_subdirectory(src2)
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add_subdirectory(test)
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target_link_libraries(${PROJECT_NAME} PRIVATE nlohmann_json::nlohmann_json)
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@ -5,6 +5,7 @@
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#include "project.h"
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constexpr std::string_view downloads("downloads");
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constexpr std::string_view sources("sources");
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constexpr std::string_view build("build");
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constexpr std::string_view acceptJson("accept: application/json");
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@ -20,7 +21,8 @@ Dependency::Dependency(
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path(path),
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type(type),
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name(name),
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version(version)
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version(version),
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location()
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{}
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Dependency::Type Dependency::getType() const {
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@ -35,6 +37,13 @@ std::optional<std::string> Dependency::getVersion() const {
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return version;
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}
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std::optional<std::filesystem::path> Dependency::getLocation() const {
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if (location.empty())
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return std::nullopt;
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else
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return location;
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}
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bool Dependency::prepare(const std::filesystem::path& source, const std::filesystem::path& destination) {
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std::smatch results;
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if (std::regex_search(path, results, repo)) {
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@ -60,8 +69,10 @@ bool Dependency::prepare(const std::filesystem::path& source, const std::filesys
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case Type::mason:
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if (std::filesystem::exists(temp/"mason.json"))
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break;
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else
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else {
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Project::warn("Project " + path + " is supposed to me a mason project, but no mason.json was found in the project directory");
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success = false;
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}
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break;
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case Type::simple:
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@ -108,7 +119,8 @@ bool Dependency::downloadRepo(
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if (res) {
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Project::info("Successfully downloaded " + archivePath.string());
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res = extract(archivePath, destination/build);
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location = destination/sources;
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res = extract(archivePath, location);
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if (res) {
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out = destination/build/repo;
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if (!std::filesystem::is_directory(out)) {
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@ -119,6 +131,9 @@ bool Dependency::downloadRepo(
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Project::error("Couldn't extract archive " + fileName);
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}
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if (!res)
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location.clear();
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return res;
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}
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} else {
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@ -29,6 +29,7 @@ public:
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Type getType() const;
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std::optional<std::string> getName() const;
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std::optional<std::string> getVersion() const;
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std::optional<std::filesystem::path> getLocation() const;
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bool prepare(const std::filesystem::path& source, const std::filesystem::path& destination);
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@ -64,4 +65,5 @@ private:
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Type type;
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std::optional<std::string> name;
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std::optional<std::string> version;
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std::filesystem::path location;
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};
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@ -18,6 +18,7 @@ std::map<std::string, Dependency::Type> types({
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Logger* Project::logger = nullptr;
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Project::Project(const std::filesystem::path& location, const std::filesystem::path& destination):
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parent(nullptr),
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location(location),
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destination(destination),
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state(State::unknown),
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@ -31,6 +32,15 @@ Project::Project(const std::filesystem::path& location, const std::filesystem::p
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}
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}
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Project::Project(const std::filesystem::path& location, const std::filesystem::path& destination, Project* parent):
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parent(parent),
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location(location),
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destination(destination),
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state(State::unknown),
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name(),
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dependencies(),
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root(false) {}
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Project::~Project() {
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if (root) {
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curl_global_cleanup();
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@ -156,9 +166,20 @@ void Project::createDepencencyFromObject(const nlohmann::json& entry) {
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void Project::discover() {
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int fine = 0;
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for (std::pair<const std::string, Dependency>& pair : dependencies) {
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bool success = pair.second.prepare(location, destination);
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if (success)
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Dependency& dep = pair.second;
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bool success = dep.prepare(location, destination);
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if (success) {
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switch (dep.getType()) {
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case Dependency::Type::mason:
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break;
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case Dependency::Type::simple:
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break;
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default:
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break;
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}
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fine++;
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}
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}
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@ -44,11 +44,14 @@ public:
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static void addProject(const std::filesystem::path& location, const std::filesystem::path& destination);
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private:
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Project(const std::filesystem::path& location, const std::filesystem::path& destination, Project* parent);
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void parse(const nlohmann::json& json);
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void createDepencencyFromString(const std::string& entry);
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void createDepencencyFromObject(const nlohmann::json& entry);
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private:
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Project* parent;
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std::filesystem::path location;
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std::filesystem::path destination;
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State state;
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11
src2/CMakeLists.txt
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11
src2/CMakeLists.txt
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@ -0,0 +1,11 @@
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set(SOURCES
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component.cpp
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collection.cpp
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)
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set(HEADERS
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component.h
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collection.h
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)
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target_sources(${PROJECT_NAME} PRIVATE ${SOURCES})
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1
src2/collection.cpp
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1
src2/collection.cpp
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@ -0,0 +1 @@
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#include "collection.h"
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src2/collection.h
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59
src2/collection.h
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@ -0,0 +1,59 @@
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#pragma once
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#include <string>
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#include <filesystem>
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#include <map>
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#include <set>
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#include <exception>
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class Collection {
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public:
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class UnknownSource;
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class DuplicateSource;
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class DuplicatePath;
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Collection();
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unsigned int sourcesTotal() const;
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unsigned int sourcesPending() const;
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unsigned int sourcesError() const;
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unsigned int sourcesSuccess() const;
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bool hasSource(const std::string& source) const;
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void addSource(const std::string& source);
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void sourceError(const std::string& source);
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void sourceSuccess(const std::string& source, const std::filesystem::path& path);
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private:
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std::set<std::string> errorSources;
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std::set<std::string> pendingSources;
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std::map<std::string, std::filesystem::path> successSources; //would be nice to have a bimap here
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};
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class Collection::UnknownSource : public std::exception {
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public:
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UnknownSource(const std::string& source);
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const char* what() const noexcept( true ) override;
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private:
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std::string source;
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};
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class Collection::DuplicateSource : public std::exception {
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public:
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DuplicateSource(const std::string& source);
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const char* what() const noexcept( true ) override;
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private:
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std::string source;
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};
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class Collection::DuplicatePath : public std::exception {
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public:
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DuplicatePath(const std::string& source, const std::filesystem::path& path);
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const char* what() const noexcept( true ) override;
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private:
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std::string source;
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std::filesystem::path path;
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};
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1
src2/component.cpp
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1
src2/component.cpp
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@ -0,0 +1 @@
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#include "component.h"
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src2/component.h
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40
src2/component.h
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#pragma once
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#include <string>
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#include <filesystem>
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#include "loggger.h"
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#include "collection.h"
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class Component {
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public:
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enum State {
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initial,
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reading,
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building,
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ready
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};
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enum Type {
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unknown,
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file,
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directory,
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mason
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};
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Component(Logger* logger, Collection* collection);
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virtual ~Component();
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Type getType() const;
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Type getState() const;
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virtual void read(const std::filesystem::path& path) = 0;
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virtual void build(const std::filesystem::path& destination, const std::string& target) = 0;
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protected:
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State state;
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Type type;
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Logger* logger;
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Collection* collection;
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std::filesystem::path location;
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};
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