2024-01-24 21:00:15 +00:00
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//SPDX-FileCopyrightText: 2023 Yury Gubich <blue@macaw.me>
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//SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <deque>
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#include <list>
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#include <map>
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#include <QString>
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#include <QColor>
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#include <QAbstractListModel>
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#include <qqmlregistration.h>
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namespace Models {
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struct Currency {
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using ID = uint32_t;
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ID id;
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QString code;
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QString title;
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unsigned int type;
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double value;
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QString description;
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QString icon;
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};
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class Currencies : public QAbstractListModel {
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Q_OBJECT
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QML_ELEMENT
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public:
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Currencies (QObject* parent = nullptr);
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enum Roles {
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Id = Qt::UserRole + 1,
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Code,
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Title,
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Type,
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Value,
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Description,
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Icon
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};
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void clear ();
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void add (const Currency& currency);
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void add (const std::deque<Currency>& currencies);
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void remove (Currency::ID id);
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2024-03-29 22:00:17 +00:00
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QString getCode(Currency::ID id);
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2024-01-24 21:00:15 +00:00
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//Basic functionality:
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int rowCount (const QModelIndex& parent = QModelIndex()) const override;
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QHash<int, QByteArray> roleNames () const override;
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QVariant data (const QModelIndex& index, int role = Qt::DisplayRole) const override;
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static bool deserialize(const QVariantList& from, std::deque<Currency>& out);
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static const QHash<int, QByteArray> roles;
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private:
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using Order = std::list<Currency>;
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using Index = std::deque<Order::iterator>;
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using Map = std::map<Currency::ID, Order::iterator>;
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Order order;
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Index index;
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Map map;
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};
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}
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