/*! \mainpage Getting Started
*
* Everything begins with a data nase represented by the class LMDBAL::Base.
* It repesents a collection of key-value storages that are going to be stored in a sigle data base directory.
* To create a LMDBAL::Base you need to pick up a name of a directory that is going to be created on your machine.
*
* LMDBAL::Base creates or opens existing directory with the given name in the location acquired with
* QStandardPaths::writableLocation(QStandardPaths::CacheLocation)
* so, the file system destination of your data would depend on the
* QCoreApplication configuration of your app.
*
* After you have created a LMDBAL::Base you probably want to obtain storage handlers.
* Now there are only two available types of them: LMDBAL::Storage and LMDBAL::Cache.
* The only difference between them is that LMDBAL::Cache additionally stores elements in a
* std::map
* to speed up the access.
*
* You can obtain handlers by calling LMDBAL::Base::addStorage(const std::string&, bool) or LMDBAL::Base::addCache(const std::string& name).
* Note that the handlers still belong to the LMDBAL::Base and it's his responsibility to destroy them.
* You are not obliged to save those handlers,
* you can obtain them at any time later using methods LMDBAL::Base::getStorage(const std::string&) or LMDBAL::Base::getCache(const std::string&)
* calling them with the same template types and names.
*
* After you have added all the storages you wanted it's time to open the data base with LMDBAL::Base::open().
* At this point you are not allowed to add any more storages, otherwise LMDBAL::Opened exception will be thrown.
* It's currently the limitation of this little library and I might solve it in the future.
* Database will throw no exception if you will try to close the closed LMDBAL::Base or open again already opened one.
* Also it will automatically close itself if you'll try to destoroy onpened LMDBAL::Base.
*
* To discover how to store read and modify data take a look at LMDBAL::Storage and LMDBAL::Cache classes.
*/