fantasy/main.js
2018-11-19 17:09:43 +03:00

33 lines
957 B
JavaScript

import factory from "./painting/factory.js";
import Canvas from "./painting/canvas.js";
import Shape from "./painting/shape.js";
import Button from "./ui/button.js";
document.body.innerHTML = "";
Shape.setBounding(window.innerWidth, window.innerHeight);
let canvas = new Canvas(window.innerWidth, window.innerHeight);
let repaint = new Button("paint");
repaint.addHandler(canvas.clear.bind(canvas));
repaint.addHandler(paint);
repaint.setPosition(50, 50);
window.addEventListener("resize", onWindowResize, false);
document.body.appendChild(canvas.element);
document.body.appendChild(repaint.element);
function onWindowResize(e) {
Shape.setBounding(window.innerWidth, window.innerHeight);
canvas.resize(window.innerWidth, window.innerHeight);
}
function paint() {
let amount = Math.floor(Math.random() * 100 + 50);
for (let i = 0; i < amount; ++i) {
let shape = factory.createRandomShape();
canvas.draw(shape);
}
}