import Shape from "./shape.js"; class Circle extends Shape { constructor(x, y, color, r) { super(x, y, color); this._r = r; } draw(ctx) { ctx.arc(this._x, this._y, this._r, 0, Math.PI * 2); } static randomOptions() { let opts = super.randomOptions(); opts.r = Math.floor(Math.random() * (this.maxY / 2 - opts.x)); return opts; } static fromOptions(o) { return new Circle(o.x, o.y, o.color, o.r); } } export default Circle;