import factory from "./painting/factory.js"; import Canvas from "./painting/canvas.js"; import Shape from "./painting/shape.js"; document.body.innerHTML = ""; Shape.setBounding(window.innerWidth, window.innerHeight); let canvas = new Canvas(window.innerWidth, window.innerHeight); document.body.appendChild(canvas.element); let amount = Math.floor(Math.random() * 100 + 50); for (let i = 0; i < amount; ++i) { let shape = factory.createRandomShape(); canvas.draw(shape); } window.addEventListener("resize", function(e) { Shape.setBounding(window.innerWidth, window.innerHeight); canvas.resize(window.innerWidth, window.innerHeight); }, false);