import Shape from "./shape.js"; class Triangle extends Shape { constructor(x, y, color, x1, y1, x2, y2) { super(x, y, color); this._x1 = x1; this._y1 = y1; this._x2 = x2; this._y2 = y2; } draw(ctx) { ctx.beginPath(); ctx.moveTo(this._x, this._y); ctx.lineTo(this._x1, this._y1); ctx.lineTo(this._x2, this._y2); ctx.fill(); } static randomOptions() { let opts = super.randomOptions(); let opts1 = super.randomOptions(); let opts2 = super.randomOptions(); opts.x1 = opts1.x; opts.y1 = opts1.y; opts.x2 = opts2.x; opts.y2 = opts2.y; return opts; } static fromOptions(o) { return new Triangle(o.x, o.y, o.color, o.x1, o.y1, o.x2, o.y2); } } export default Triangle;