font fix, blur, coloring controls
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8511d8d2ec
commit
34c3030e13
9
main.js
9
main.js
@ -34,18 +34,23 @@ clear.addHandler(canvas.clear.bind(canvas));
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window.addEventListener("resize", onWindowResize, false);
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window.addEventListener("resize", onWindowResize, false);
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let form = new Form(panelWidth, panelHeight - panelPaddingTop);
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let form = new Form(panelWidth, panelHeight - panelPaddingTop);
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let coloringBox = new SwitchBox(true, 40, 20);
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let randomBox = new SwitchBox(true, 40, 20);
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let randomBox = new SwitchBox(true, 40, 20);
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let amountBox = new NumericBox(100, 30);
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let amountBox = new NumericBox(100, 30);
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amountBox.setValue(100);
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amountBox.setValue(100);
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let circlesBox = new SwitchBox(true, 40, 20);
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let circlesBox = new SwitchBox(true, 40, 20);
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let rectanglesBox = new SwitchBox(true, 40, 20);
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let rectanglesBox = new SwitchBox(true, 40, 20);
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let trianglesBox = new SwitchBox(true, 40, 20);
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let trianglesBox = new SwitchBox(true, 40, 20);
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let blurBox = new NumericBox(100, 30);
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blurBox.setValue(0);
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form.addLine("random", "Random amount of shapes",randomBox);
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form.addLine("coloring", "Colored shapes", coloringBox);
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form.addLine("random", "Random amount of shapes", randomBox);
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form.addLine("amount", "Amount of shapes", amountBox);
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form.addLine("amount", "Amount of shapes", amountBox);
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form.addLine("circles", "Probability of circles", circlesBox);
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form.addLine("circles", "Probability of circles", circlesBox);
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form.addLine("rectangles", "Probability of rectangles", rectanglesBox);
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form.addLine("rectangles", "Probability of rectangles", rectanglesBox);
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form.addLine("triangles", "Probability of triangles", trianglesBox);
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form.addLine("triangles", "Probability of triangles", trianglesBox);
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form.addLine("blur", "Blur strength", blurBox);
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panel.add(form);
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panel.add(form);
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@ -68,6 +73,8 @@ function onWindowResize(e) {
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}
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}
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function paint() {
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function paint() {
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canvas.setBlurStrength(blurBox.value);
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Shape.setColoring(coloringBox.value);
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factory.setCollection({
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factory.setCollection({
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rectangle: rectanglesBox.value,
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rectangle: rectanglesBox.value,
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circle: circlesBox.value,
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circle: circlesBox.value,
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@ -35,6 +35,10 @@ class Color {
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static random() {
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static random() {
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return new Color(Math.random(), Math.random(), Math.random(), Math.random());
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return new Color(Math.random(), Math.random(), Math.random(), Math.random());
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}
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}
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static randomGray() {
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let intensiviry = Math.random();
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return new Color(intensiviry, intensiviry, intensiviry, Math.random());
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}
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}
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}
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export default Color;
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export default Color;
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@ -21,7 +21,7 @@ class Shape {
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return {
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return {
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x: Math.floor(Math.random() * this.maxX),
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x: Math.floor(Math.random() * this.maxX),
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y: Math.floor(Math.random() * this.maxY),
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y: Math.floor(Math.random() * this.maxY),
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color: Color.random()
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color: coloring ? Color.random() : Color.randomGray()
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}
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}
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}
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}
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static fromOptions(o) {
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static fromOptions(o) {
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@ -31,9 +31,13 @@ class Shape {
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maxX = w;
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maxX = w;
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maxY = h;
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maxY = h;
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}
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}
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static setColoring(bool) {
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coloring = bool !== true;
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}
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}
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}
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let maxX = 1000;
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let maxX = 1000;
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let maxY = 1000;
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let maxY = 1000;
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let coloring = true;
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export default Shape;
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export default Shape;
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@ -2,7 +2,7 @@ body {
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margin: 0;
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margin: 0;
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overflow: hidden;
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overflow: hidden;
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color: #555555;
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color: #555555;
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font-family: "sans-serif";
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font-family: sans-serif;
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}
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}
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* {
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* {
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@ -3,7 +3,10 @@ import UI from "./ui.js";
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class Canvas extends UI {
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class Canvas extends UI {
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constructor(width, height) {
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constructor(width, height) {
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super(document.createElement("canvas"), width, height);
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super(document.createElement("canvas"), width, height);
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this._blurStrength = 0;
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this._ctx = this.element.getContext("2d");
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this._ctx = this.element.getContext("2d");
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this._ctx.filter = "blur(" + this._blurStrength + "px)";
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}
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}
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clear() {
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clear() {
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this.resetStyle();
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this.resetStyle();
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@ -14,6 +17,7 @@ class Canvas extends UI {
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}
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}
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resetStyle() {
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resetStyle() {
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this._ctx.fillStyle = "";
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this._ctx.fillStyle = "";
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this._ctx.filter = "blur(" + this._blurStrength + "px)";
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}
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}
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draw(shape) {
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draw(shape) {
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this._ctx.fillStyle = shape.color.rgba();
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this._ctx.fillStyle = shape.color.rgba();
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@ -26,6 +30,10 @@ class Canvas extends UI {
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this.element.width = width;
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this.element.width = width;
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this.element.height = height;
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this.element.height = height;
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}
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}
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setBlurStrength(num) {
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this._blurStrength = parseInt(num) || 0;
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this._ctx.filter = "blur(" + this._blurStrength + "px)";
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}
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}
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}
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export default Canvas;
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export default Canvas;
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