fantasy/painting/canvas.js

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import Color from "./color.js";
class Canvas {
constructor(width, height) {
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this.element = document.createElement("canvas");
this.element.width = width;
this.element.height = height;
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this._ctx = this.element.getContext("2d");
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this._width = width;
this._height = height;
}
clear() {
this.resetStyle();
this._ctx.clearRect(0, 0, this._width, this._height);
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}
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setFillColor(color) {
this._ctx.fillStyle = color.rgba();
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}
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resetStyle() {
this._ctx.fillStyle = "";
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}
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draw(shape) {
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this._ctx.fillStyle = shape.color.rgba();
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shape.draw(this._ctx);
this.resetStyle();
}
resize(width, height) {
this.element.width = width;
this.element.height = height;
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this._width = width;
this._height = height;
}
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}
export default Canvas;