forked from blue/squawk
88 lines
2.0 KiB
C++
88 lines
2.0 KiB
C++
#include "account.h"
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using namespace Core;
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Account::Account(const QString& p_login, const QString& p_server, const QString& p_password, const QString& p_name, QObject* parent):
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QObject(parent),
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name(p_name),
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login(p_login),
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server(p_server),
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password(p_password),
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client(),
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state(Shared::disconnected)
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{
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QObject::connect(&client, SIGNAL(connected()), this, SLOT(onClientConnected()));
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QObject::connect(&client, SIGNAL(disconnected()), this, SLOT(onClientDisconnected()));
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}
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Account::~Account()
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{
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}
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Shared::ConnectionState Core::Account::getState() const
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{
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return state;
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}
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void Core::Account::connect()
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{
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if (state == Shared::disconnected) {
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client.connectToServer(login + "@" + server, password);
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state = Shared::connecting;
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emit connectionStateChanged(state);
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} else {
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qDebug("An attempt to connect an account which is already connected, skipping");
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}
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}
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void Core::Account::disconnect()
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{
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if (state != Shared::disconnected) {
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client.disconnectFromServer();
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state = Shared::disconnected;
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emit connectionStateChanged(state);
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}
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}
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void Core::Account::onClientConnected()
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{
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if (state == Shared::connecting) {
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state = Shared::connected;
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emit connectionStateChanged(state);
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} else {
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qDebug("Something weird had happened - xmpp client reported about successful connection but account wasn't in connecting state");
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}
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}
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void Core::Account::onClientDisconnected()
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{
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if (state != Shared::disconnected) {
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state = Shared::disconnected;
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emit connectionStateChanged(state);
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} else {
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//qDebug("Something weird had happened - xmpp client reported about being disconnection but account was already in disconnected state");
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}
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}
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QString Core::Account::getName() const
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{
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return name;
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}
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QString Core::Account::getLogin() const
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{
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return login;
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}
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QString Core::Account::getPassword() const
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{
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return password;
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}
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QString Core::Account::getServer() const
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{
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return server;
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}
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