forked from blue/squawk
Reformating, adding accounts ui dummy
This commit is contained in:
parent
de36fe2a4e
commit
6823b41f24
16 changed files with 551 additions and 31 deletions
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@ -12,6 +12,8 @@ find_package(Qt5Widgets CONFIG REQUIRED)
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set(squawkUI_SRC
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squawk.cpp
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accounts.cpp
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account.cpp
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models/accounts.cpp
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)
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# Tell CMake to create the helloworld executable
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23
ui/account.cpp
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23
ui/account.cpp
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@ -0,0 +1,23 @@
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#include "account.h"
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#include "ui_account.h"
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Account::Account()
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: m_ui ( new Ui::Account )
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{
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m_ui->setupUi ( this );
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}
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Account::~Account()
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{
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}
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QMap<QString, QVariant> Account::value() const
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{
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QMap<QString, QVariant> map;
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map["login"] = m_ui->login->text();
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map["password"] = m_ui->password->text();
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map["server"] = m_ui->server->text();
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map["name"] = m_ui->name->text();
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return map;
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}
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29
ui/account.h
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29
ui/account.h
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@ -0,0 +1,29 @@
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#ifndef ACCOUNT_H
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#define ACCOUNT_H
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#include <QScopedPointer>
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#include <QDialog>
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#include <QMap>
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#include <QString>
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#include <QVariant>
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namespace Ui
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{
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class Account;
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}
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class Account : public QDialog
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{
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Q_OBJECT
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public:
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Account();
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~Account();
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QMap<QString, QVariant> value() const;
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private:
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QScopedPointer<Ui::Account> m_ui;
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};
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#endif // ACCOUNT_H
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154
ui/account.ui
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154
ui/account.ui
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@ -0,0 +1,154 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>Account</class>
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<widget class="QDialog" name="Account">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>395</width>
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<height>272</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Account</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout" stretch="0,0">
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<property name="leftMargin">
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<number>6</number>
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</property>
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<property name="topMargin">
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<number>6</number>
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</property>
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<property name="rightMargin">
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<number>6</number>
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</property>
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<property name="bottomMargin">
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<number>6</number>
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</property>
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<item>
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<layout class="QFormLayout" name="formLayout">
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<property name="horizontalSpacing">
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<number>6</number>
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</property>
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<property name="verticalSpacing">
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<number>6</number>
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</property>
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<item row="1" column="1">
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<widget class="QLineEdit" name="login">
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<property name="toolTip">
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<string>Your account login</string>
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QLabel" name="label_2">
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<property name="text">
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<string>Server</string>
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</property>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QLineEdit" name="server">
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<property name="toolTip">
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<string>A server address of your account. Like 404.city or macaw.me</string>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Login</string>
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</property>
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</widget>
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</item>
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<item row="3" column="0">
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<widget class="QLabel" name="label_3">
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<property name="text">
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<string>Password</string>
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</property>
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</widget>
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</item>
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<item row="3" column="1">
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<widget class="QLineEdit" name="password">
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<property name="toolTip">
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<string>Password of your account</string>
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</property>
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<property name="inputMask">
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<string/>
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</property>
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<property name="text">
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<string/>
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</property>
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<property name="echoMode">
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<enum>QLineEdit::Password</enum>
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</property>
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<property name="clearButtonEnabled">
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<bool>false</bool>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QLabel" name="label_4">
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<property name="text">
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<string>Name</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QLineEdit" name="name">
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<property name="toolTip">
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<string>Just a name how would you call this account, doesn't affect anything</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="standardButtons">
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<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections>
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<connection>
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<sender>buttonBox</sender>
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<signal>accepted()</signal>
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<receiver>Account</receiver>
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<slot>accept()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>20</x>
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<y>20</y>
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</hint>
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<hint type="destinationlabel">
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<x>20</x>
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<y>20</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>buttonBox</sender>
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<signal>rejected()</signal>
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<receiver>Account</receiver>
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<slot>reject()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>20</x>
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<y>20</y>
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</hint>
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<hint type="destinationlabel">
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<x>20</x>
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<y>20</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</ui>
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@ -1,10 +1,43 @@
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#include "accounts.h"
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#include "ui_accounts.h"
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#include <QDebug>
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Accounts::Accounts(QWidget *parent) :
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m_ui(new Ui::Accounts)
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m_ui(new Ui::Accounts),
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tableModel()
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{
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m_ui->setupUi(this);
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connect(m_ui->addButton, SIGNAL(clicked(bool)), this, SLOT(onAddButton(bool)));
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m_ui->tableView->setModel(&tableModel);
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}
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Accounts::~Accounts() = default;
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void Accounts::onAddButton(bool clicked)
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{
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Account* acc = new Account();
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connect(acc, SIGNAL(accepted()), this, SLOT(onAccountAccepted()));
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connect(acc, SIGNAL(rejected()), this, SLOT(onAccountRejected()));
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acc->exec();
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}
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void Accounts::onAccountAccepted()
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{
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Account* acc = static_cast<Account*>(sender());
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QMap<QString, QVariant> map = acc->value();
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emit newAccount(map);
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}
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void Accounts::onAccountRejected()
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{
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Account* acc = static_cast<Account*>(sender());
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acc->deleteLater();
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}
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void Accounts::addAccount(const QMap<QString, QVariant>& map)
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{
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tableModel.addAccount(map);
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}
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@ -4,14 +4,14 @@
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#include <QWidget>
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#include <QScopedPointer>
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#include "account.h"
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#include "models/accounts.h"
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namespace Ui
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{
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class Accounts;
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}
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/**
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* @todo write docs
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*/
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class Accounts : public QWidget
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{
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Q_OBJECT
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@ -19,8 +19,19 @@ public:
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explicit Accounts(QWidget *parent = nullptr);
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~Accounts() override;
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void addAccount(const QMap<QString, QVariant>&);
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signals:
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void newAccount(const QMap<QString, QVariant>&);
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private slots:
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void onAddButton(bool clicked = 0);
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void onAccountAccepted();
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void onAccountRejected();
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private:
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QScopedPointer<Ui::Accounts> m_ui;
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Models::Accounts tableModel;
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};
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#endif // ACCOUNTS_H
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@ -6,8 +6,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>768</width>
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<height>235</height>
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<width>539</width>
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<height>249</height>
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</rect>
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</property>
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<property name="windowTitle">
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@ -15,20 +15,71 @@
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</property>
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<layout class="QGridLayout" name="gridLayout">
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<property name="leftMargin">
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<number>0</number>
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<number>6</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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<number>6</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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<number>6</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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<number>6</number>
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</property>
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<property name="spacing">
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<number>0</number>
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<number>6</number>
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</property>
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<item row="4" column="1">
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<widget class="Line" name="line">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QPushButton" name="deleteButton">
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<property name="enabled">
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<bool>false</bool>
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</property>
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<property name="text">
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<string>Delete</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0" rowspan="8">
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<widget class="QTableView" name="tableView">
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<property name="minimumSize">
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<size>
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<width>400</width>
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<height>0</height>
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</size>
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</property>
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<property name="alternatingRowColors">
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<bool>true</bool>
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</property>
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<property name="selectionMode">
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<enum>QAbstractItemView::SingleSelection</enum>
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</property>
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<property name="selectionBehavior">
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<enum>QAbstractItemView::SelectRows</enum>
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</property>
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<property name="showGrid">
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<bool>false</bool>
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</property>
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<property name="gridStyle">
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<enum>Qt::SolidLine</enum>
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</property>
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<attribute name="horizontalHeaderStretchLastSection">
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<bool>true</bool>
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</attribute>
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<attribute name="verticalHeaderVisible">
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<bool>false</bool>
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</attribute>
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<attribute name="verticalHeaderHighlightSections">
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<bool>false</bool>
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</attribute>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QPushButton" name="addButton">
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<property name="text">
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@ -38,12 +89,25 @@
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</item>
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<item row="1" column="1">
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<widget class="QPushButton" name="editButton">
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<property name="enabled">
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<bool>false</bool>
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</property>
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<property name="text">
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<string>Edit</string>
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</property>
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</widget>
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</item>
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<item row="3" column="1">
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<item row="5" column="1">
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<widget class="QPushButton" name="changePassword">
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<property name="enabled">
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<bool>false</bool>
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</property>
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<property name="text">
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<string>Change password</string>
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</property>
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</widget>
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</item>
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<item row="7" column="1">
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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</spacer>
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</item>
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<item row="2" column="1">
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<widget class="QPushButton" name="deleteButton">
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<item row="6" column="1">
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<widget class="QPushButton" name="connect">
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<property name="enabled">
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<bool>false</bool>
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</property>
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<property name="text">
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<string>Delete</string>
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<string>Connect</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0" rowspan="4">
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<widget class="QTableView" name="tableView"/>
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</item>
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</layout>
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</widget>
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<resources/>
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77
ui/models/accounts.cpp
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77
ui/models/accounts.cpp
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#include "accounts.h"
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std::deque<QString> Models::Accounts::columns = {
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"name",
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"server",
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"state"
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};
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Models::Accounts::Accounts(QObject* parent):
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QAbstractTableModel(parent),
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accs()
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{
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}
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Models::Accounts::~Accounts()
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{
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}
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QVariant Models::Accounts::data ( const QModelIndex& index, int role ) const
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{
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QVariant answer;
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switch (role) {
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case Qt::DisplayRole: {
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const Account& acc = accs[index.row()];
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switch (index.column()) {
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case 0:
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answer = acc.name;
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break;
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case 1:
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answer = acc.server;
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break;
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case 2:
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answer = acc.state;
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break;
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}
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}
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break;
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default:
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break;
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}
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return answer;
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}
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int Models::Accounts::columnCount ( const QModelIndex& parent ) const
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{
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return columns.size();
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}
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int Models::Accounts::rowCount ( const QModelIndex& parent ) const
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{
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return accs.size();
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}
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QVariant Models::Accounts::headerData(int section, Qt::Orientation orientation, int role) const
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{
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if (role == Qt::DisplayRole && orientation == Qt::Horizontal) {
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return columns[section];
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}
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return QVariant();
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}
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void Models::Accounts::addAccount(const QMap<QString, QVariant>& map)
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{
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beginInsertRows(QModelIndex(), accs.size(), accs.size());
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accs.push_back({
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map.value("name").toString(),
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map.value("server").toString(),
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map.value("login").toString(),
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map.value("password").toString(),
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map.value("state").toInt()
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});
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endInsertRows();
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}
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43
ui/models/accounts.h
Normal file
43
ui/models/accounts.h
Normal file
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#ifndef MODELS_ACCOUNTS_H
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#define MODELS_ACCOUNTS_H
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#include <qabstractitemmodel.h>
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#include <deque>
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namespace Models
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{
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struct Account;
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|
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class Accounts : public QAbstractTableModel
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{
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Q_OBJECT
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public:
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Accounts(QObject* parent = 0);
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~Accounts();
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void addAccount(const QMap<QString, QVariant>& map);
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|
||||
QVariant data ( const QModelIndex& index, int role ) const override;
|
||||
int columnCount ( const QModelIndex& parent ) const override;
|
||||
int rowCount ( const QModelIndex& parent ) const override;
|
||||
QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
|
||||
|
||||
private:
|
||||
std::deque<Account> accs;
|
||||
|
||||
static std::deque<QString> columns;
|
||||
|
||||
};
|
||||
|
||||
struct Account {
|
||||
QString name;
|
||||
QString server;
|
||||
QString login;
|
||||
QString password;
|
||||
int state;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // MODELS_ACCOUNT_H
|
|
@ -4,7 +4,8 @@
|
|||
Squawk::Squawk(QWidget *parent) :
|
||||
QMainWindow(parent),
|
||||
m_ui(new Ui::Squawk),
|
||||
accounts(0)
|
||||
accounts(0),
|
||||
accountsCache()
|
||||
{
|
||||
m_ui->setupUi(this);
|
||||
|
||||
|
@ -21,9 +22,20 @@ void Squawk::onAccounts()
|
|||
accounts = new Accounts(this);
|
||||
accounts->setAttribute(Qt::WA_DeleteOnClose);
|
||||
connect(accounts, SIGNAL(destroyed(QObject*)), this, SLOT(onAccountsClosed(QObject*)));
|
||||
connect(accounts, SIGNAL(newAccount(const QMap<QString, QVariant>&)), this, SIGNAL(newAccountRequest(const QMap<QString, QVariant>&)));
|
||||
|
||||
AC::const_iterator itr = accountsCache.begin();
|
||||
AC::const_iterator end = accountsCache.end();
|
||||
|
||||
for (; itr != end; ++itr) {
|
||||
accounts->addAccount(*itr);
|
||||
}
|
||||
|
||||
accounts->show();
|
||||
} else {
|
||||
accounts->focusWidget();
|
||||
accounts->show();
|
||||
accounts->raise();
|
||||
accounts->activateWindow();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -41,3 +53,11 @@ void Squawk::onAccountsClosed(QObject* parent)
|
|||
{
|
||||
accounts = 0;
|
||||
}
|
||||
|
||||
void Squawk::newAccount(const QMap<QString, QVariant>& account)
|
||||
{
|
||||
accountsCache.push_back(account);
|
||||
if (accounts != 0) {
|
||||
accounts->addAccount(account);
|
||||
}
|
||||
}
|
||||
|
|
11
ui/squawk.h
11
ui/squawk.h
|
@ -4,6 +4,7 @@
|
|||
#include <QMainWindow>
|
||||
#include <QScopedPointer>
|
||||
#include <QCloseEvent>
|
||||
#include <deque>
|
||||
|
||||
#include "accounts.h"
|
||||
|
||||
|
@ -18,11 +19,19 @@ class Squawk : public QMainWindow
|
|||
public:
|
||||
explicit Squawk(QWidget *parent = nullptr);
|
||||
~Squawk() override;
|
||||
|
||||
|
||||
signals:
|
||||
void newAccountRequest(const QMap<QString, QVariant>&);
|
||||
|
||||
public slots:
|
||||
void newAccount(const QMap<QString, QVariant>& account);
|
||||
|
||||
private:
|
||||
typedef std::deque<QMap<QString, QVariant>> AC;
|
||||
QScopedPointer<Ui::Squawk> m_ui;
|
||||
|
||||
Accounts* accounts;
|
||||
AC accountsCache;
|
||||
|
||||
protected:
|
||||
void closeEvent(QCloseEvent * event) override;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue