squawk/ui/squawk.cpp

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#include "squawk.h"
#include "ui_squawk.h"
Squawk::Squawk(QWidget *parent) :
QMainWindow(parent),
m_ui(new Ui::Squawk),
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accounts(0),
accountsCache()
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{
m_ui->setupUi(this);
connect(m_ui->actionAccounts, SIGNAL(triggered()), this, SLOT(onAccounts()));
}
Squawk::~Squawk() {
}
void Squawk::onAccounts()
{
if (accounts == 0) {
accounts = new Accounts(this);
accounts->setAttribute(Qt::WA_DeleteOnClose);
connect(accounts, SIGNAL(destroyed(QObject*)), this, SLOT(onAccountsClosed(QObject*)));
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connect(accounts, SIGNAL(newAccount(const QMap<QString, QVariant>&)), this, SIGNAL(newAccountRequest(const QMap<QString, QVariant>&)));
AC::const_iterator itr = accountsCache.begin();
AC::const_iterator end = accountsCache.end();
for (; itr != end; ++itr) {
accounts->addAccount(*itr);
}
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accounts->show();
} else {
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accounts->show();
accounts->raise();
accounts->activateWindow();
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}
}
void Squawk::closeEvent(QCloseEvent* event)
{
if (accounts != 0) {
accounts->close();
}
QMainWindow::closeEvent(event);
}
void Squawk::onAccountsClosed(QObject* parent)
{
accounts = 0;
}
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void Squawk::newAccount(const QMap<QString, QVariant>& account)
{
accountsCache.push_back(account);
if (accounts != 0) {
accounts->addAccount(account);
}
}