2019-03-29 14:54:34 +00:00
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#ifndef SQUAWK_H
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#define SQUAWK_H
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#include <QMainWindow>
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#include <QScopedPointer>
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#include <QCloseEvent>
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2019-03-30 20:13:13 +00:00
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#include <deque>
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2019-04-02 15:46:18 +00:00
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#include <map>
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2019-03-29 14:54:34 +00:00
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#include "accounts.h"
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2019-03-31 21:05:09 +00:00
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#include "models/roster.h"
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#include "../global.h"
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2019-03-29 14:54:34 +00:00
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namespace Ui {
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class Squawk;
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}
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class Squawk : public QMainWindow
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{
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Q_OBJECT
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public:
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explicit Squawk(QWidget *parent = nullptr);
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~Squawk() override;
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2019-03-30 20:13:13 +00:00
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signals:
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void newAccountRequest(const QMap<QString, QVariant>&);
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void connectAccount(const QString&);
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void disconnectAccount(const QString&);
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2019-03-30 20:13:13 +00:00
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public slots:
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void newAccount(const QMap<QString, QVariant>& account);
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2019-03-31 21:05:09 +00:00
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void accountConnectionStateChanged(const QString& account, int state);
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2019-03-30 20:13:13 +00:00
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2019-03-29 14:54:34 +00:00
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private:
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typedef std::deque<QMap<QString, QVariant>> AC;
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typedef std::map<QString, QMap<QString, QVariant>*> AI;
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QScopedPointer<Ui::Squawk> m_ui;
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Accounts* accounts;
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AC accountsCache;
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AI accountsIndex;
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Models::Roster rosterModel;
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2019-03-29 14:54:34 +00:00
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protected:
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void closeEvent(QCloseEvent * event) override;
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private slots:
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void onAccounts();
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void onAccountsClosed(QObject* parent = 0);
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2019-03-31 21:05:09 +00:00
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void onComboboxActivated(int index);
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2019-03-29 14:54:34 +00:00
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};
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#endif // SQUAWK_H
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