101 lines
3.0 KiB
C++
101 lines
3.0 KiB
C++
#ifndef W_MODEL_H
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#define W_MODEL_H
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#include <utils/defines.h>
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#include <map>
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#include <list>
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#include <QtCore/QObject>
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#include <QtCore/QString>
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#include <wType/address.h>
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#include <wType/vector.h>
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#include <wType/event.h>
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#include <wType/string.h>
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#include <wSocket/socket.h>
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#include <wDispatcher/handler.h>
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#include <wContainer/order.h>
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#include <wServerUtils/connector.h>
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#include <wController/controller.h>
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namespace M {
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class Model : public QObject
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{
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Q_OBJECT
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public:
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enum ModelType {
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string,
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list,
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vocabulary,
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catalogue,
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image,
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button,
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model,
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attributes = 50,
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file,
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resourceCache,
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player = 107
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};
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Model(const W::Address p_address, QObject* parent = 0);
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//i'm not sure about copy constructor, it just doesn't make sense, because the address is the parameter which is supposed to be unique
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virtual ~Model();
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virtual ModelType getType() const = 0;
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virtual void set(W::Object* value) = 0;
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virtual void set(const W::Object& value) = 0;
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void addModel(M::Model* model);
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void addHandler(W::Handler* handler);
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void addProperty(const W::String& value, const W::String& name);
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void addController(C::Controller* ctrl, const W::String& nodeName);
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W::Address getAddress() const;
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void getRegistered(U::Connector* connector);
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void getUnregistered();
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void removeHandler(W::Handler* handler);
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void removeModel(M::Model* model);
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void removeController(C::Controller* ctrl);
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void passToLocalHandler(const W::Event& event) const;
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signals:
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void serviceMessage(const QString& msg) const;
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void subscribersCountChange(uint64_t count) const;
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protected:
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typedef std::map<W::Address, W::Vocabulary> SMap;
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typedef std::map<uint64_t, SMap> Map;
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W::Address address;
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bool registered;
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Map* subscribers;
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void send(W::Vocabulary* vc, const W::Address& destination, uint64_t connectionId);
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void response(W::Vocabulary* vc, const W::Address& handlerAddress, const W::Event& src);
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void fakeResponse(W::Vocabulary* vc, const W::Address& handlerAddress, const W::Address& sourceAddress, const W::Event& src);
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void broadcast(W::Vocabulary* vc, const W::Address& handlerAddress);
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handler(subscribe)
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handler(unsubscribe)
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private:
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typedef W::Order<W::Handler*> HList;
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typedef W::Order<M::Model*> MList;
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typedef std::map<C::Controller*, W::String> Controllers;
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U::Connector* connector;
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uint64_t subscribersCount;
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HList* handlers;
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W::Vector* properties;
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MList* models;
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Controllers* controllers;
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private slots:
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void onSocketDisconnected();
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};
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}
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#endif // W_MODEL_H
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