115 lines
1.7 KiB
C++
115 lines
1.7 KiB
C++
#include "uint64.h"
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#include <string>
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W::Uint64::Uint64():
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Object(),
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data(0)
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{
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}
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W::Uint64::Uint64(const uint64_t& original):
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Object(),
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data(original)
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{
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}
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W::Uint64::Uint64(const W::Uint64& original):
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Object(),
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data(original.data)
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{
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}
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W::Uint64::~Uint64()
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{
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}
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W::Uint64& W::Uint64::operator=(const W::Uint64& original)
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{
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data = original.data;
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return *this;
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}
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W::Object::StdStr W::Uint64::toString() const
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{
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return std::to_string(data);
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}
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W::Object* W::Uint64::copy() const
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{
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return new W::Uint64(*this);
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}
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W::Object::size_type W::Uint64::length() const
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{
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return 1;
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}
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W::Object::size_type W::Uint64::size() const
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{
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return 8;
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}
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W::Object::objectType W::Uint64::getType() const
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{
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return type;
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}
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bool W::Uint64::operator<(const W::Uint64& other) const
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{
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return data < other.data;
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}
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bool W::Uint64::operator>(const W::Uint64& other) const
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{
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return data > other.data;
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}
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bool W::Uint64::operator==(const W::Uint64& other) const
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{
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return data == other.data;
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}
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bool W::Uint64::operator!=(const W::Uint64& other) const
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{
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return data != other.data;
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}
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bool W::Uint64::operator<=(const W::Uint64& other) const
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{
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return data <= other.data;
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}
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bool W::Uint64::operator>=(const W::Uint64& other) const
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{
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return data >= other.data;
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}
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void W::Uint64::serialize(W::ByteArray& out) const
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{
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out.push64(data);
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}
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void W::Uint64::deserialize(W::ByteArray& in)
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{
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data = in.pop64();
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}
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W::Uint64::operator uint64_t() const
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{
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return data;
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}
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bool W::Uint64::operator==(const W::Object& other) const
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{
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if (sameType(other)) {
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return operator==(static_cast<const W::Uint64&>(other));
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} else {
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return false;
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}
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}
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