109 lines
2.7 KiB
C++
109 lines
2.7 KiB
C++
#ifndef SOCKET_H
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#define SOCKET_H
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#include <QtCore/QObject>
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#include <QtWebSockets/QWebSocket>
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#include <QtCore/QByteArray>
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#include <wType/string.h>
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#include <wType/uint64.h>
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#include <wType/bytearray.h>
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#include <wType/event.h>
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#include <wType/vocabulary.h>
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#include <utils/exception.h>
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namespace W
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{
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class Socket:
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public QObject
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{
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Q_OBJECT
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friend class Server;
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enum State
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{
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disconnected_s,
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disconnecting_s,
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connecting_s,
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connected_s
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};
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enum DeserializationState {
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dSize,
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dBody
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};
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public:
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explicit Socket(const String& p_name, QObject* parent = 0);
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~Socket();
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void send(const Event& ev) const;
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void open(const String& addr, const Uint64& port);
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void close();
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Uint64 getId() const;
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String getRemoteName() const;
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String getName() const;
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typedef QAbstractSocket::SocketError SocketError;
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private:
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explicit Socket(const String& p_name, QWebSocket *p_socket, uint64_t p_id, QObject *parent = 0);
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void setHandlers();
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void setId(const Uint64& p_id);
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void setRemoteId();
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void setRemoteName();
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void setName(const String& p_name);
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bool serverCreated;
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State state;
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DeserializationState dState;
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QWebSocket *socket;
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Uint64 id;
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String name;
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String remoteName;
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ByteArray* helperBuffer;
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signals:
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void connected();
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void disconnected();
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void negotiationId(uint64_t p_id);
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void error(W::Socket::SocketError err, const QString& msg);
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void message(const W::Event&);
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void proxy(const W::Event&);
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public slots:
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void cantDeliver(const Event& event) const;
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private slots:
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void onSocketConnected();
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void onSocketDisconnected();
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void onSocketError(QAbstractSocket::SocketError err);
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void onBinaryMessageReceived(const QByteArray& ba);
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void onEvent(W::Event* ev);
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private:
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class ErrorIdSetting:
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public Utils::Exception
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{
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public:
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ErrorIdSetting():Exception(){}
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std::string getMessage() const{return "An attempt to set id to the socket not in connecting state";}
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};
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class ErrorNameSetting:
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public Utils::Exception
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{
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public:
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ErrorNameSetting():Exception(){}
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std::string getMessage() const{return "An attempt to set name to the socket not in connecting state";}
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};
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};
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}
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#endif // SOCKET_H
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