#include "audioid.h" AudioId::AudioId(const W::String& p_artist, const W::String& p_album, const W::String& p_name): artist(p_artist), album(p_album), name(p_name) { } AudioId::AudioId(const AudioId& other): artist(other.artist), album(other.album), name(other.name) { } bool AudioId::operator==(const AudioId& other) const { return name == other.name && album == other.album && artist == other.artist; } bool AudioId::operator!=(const AudioId& other) const { return operator==(other); } bool AudioId::operator>(const AudioId& other) const { if (name == other.name) { if (album == other.album) { return name > other.name; } else { return album > other.album; } } else { return name > other.name; } } bool AudioId::operator<(const AudioId& other) const { if (name == other.name) { if (album == other.album) { return name < other.name; } else { return album < other.album; } } else { return name < other.name; } } bool AudioId::operator>=(const AudioId& other) const { return !operator<(other); } bool AudioId::operator<=(const AudioId& other) const { return !operator>(other); }