#ifndef M_AUDIO_H #define M_AUDIO_H #include #include #include namespace M { /** * @todo write docs */ class Audio : public File { friend class File; protected: Audio(W::Blob* p_file, const W::Address& addr, QObject* parent = 0); public: ~Audio(); M::Model::ModelType getType() const override; static const M::Model::ModelType type = audio; protected: void initAdditional(const W::String& p_mime) override; }; } #endif // M_AUDIO_H