[gd_scene load_steps=7 format=2] [ext_resource path="res://Scripts/Earth.cs" type="Script" id=1] [ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=2] [sub_resource type="CapsuleShape" id=2] [sub_resource type="CapsuleMesh" id=3] [sub_resource type="BoxShape" id=4] extents = Vector3( 10, 1, 10 ) [sub_resource type="PlaneMesh" id=1] [node name="Earth" type="Node2D"] script = ExtResource( 1 ) [node name="RigidBody" type="RigidBody" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.95542, -5.70007 ) [node name="CollisionShape" type="CollisionShape" parent="RigidBody"] shape = SubResource( 2 ) [node name="MeshInstance" type="MeshInstance" parent="RigidBody/CollisionShape"] mesh = SubResource( 3 ) material/0 = null [node name="StaticBody" type="StaticBody" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.15694, 0 ) [node name="CollisionShape" type="CollisionShape" parent="StaticBody"] shape = SubResource( 4 ) [node name="MeshInstance" type="MeshInstance" parent="StaticBody/CollisionShape"] transform = Transform( 100, 0, 0, 0, 1, 0, 0, 0, 100, 0, 0, 0 ) mesh = SubResource( 1 ) material/0 = null [node name="Player" parent="." instance=ExtResource( 2 )]