init player and prototype earth
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@ -1,6 +1,39 @@
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[gd_scene load_steps=2 format=2]
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Scripts/Earth.cs" type="Script" id=1]
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[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=2]
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[sub_resource type="CapsuleShape" id=2]
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[sub_resource type="CapsuleMesh" id=3]
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[sub_resource type="BoxShape" id=4]
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extents = Vector3( 10, 1, 10 )
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[sub_resource type="PlaneMesh" id=1]
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[node name="Earth" type="Node2D"]
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script = ExtResource( 1 )
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[node name="RigidBody" type="RigidBody" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.95542, -5.70007 )
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[node name="CollisionShape" type="CollisionShape" parent="RigidBody"]
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shape = SubResource( 2 )
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[node name="MeshInstance" type="MeshInstance" parent="RigidBody/CollisionShape"]
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mesh = SubResource( 3 )
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material/0 = null
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[node name="StaticBody" type="StaticBody" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.15694, 0 )
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[node name="CollisionShape" type="CollisionShape" parent="StaticBody"]
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shape = SubResource( 4 )
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[node name="MeshInstance" type="MeshInstance" parent="StaticBody/CollisionShape"]
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transform = Transform( 100, 0, 0, 0, 1, 0, 0, 0, 100, 0, 0, 0 )
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mesh = SubResource( 1 )
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material/0 = null
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[node name="Player" parent="." instance=ExtResource( 2 )]
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6
Scenes/Player.tscn
Normal file
6
Scenes/Player.tscn
Normal file
@ -0,0 +1,6 @@
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[gd_scene format=2]
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[node name="Player" type="Spatial"]
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[node name="Camera" type="Camera" parent="."]
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transform = Transform( 1, 0, 0, 0, 0.923579, 0.383409, 0, -0.383409, 0.923579, 0, 1.97079, 1.12824 )
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