#include #include #include #include #include #include #include #include "server.h" #include "die.h" void destroy(struct server *server) { wlr_backend_destroy(server->backend); wl_display_destroy(server->wl_display); } int main(void) { if (!getenv("XDG_RUNTIME_DIR")) die("XDG_RUNTIME_DIR must be set", 0); int sig[] = {SIGCHLD, SIGINT, SIGTERM, SIGPIPE}; for (size_t i = 0; i < sizeof(sig) / sizeof(sig[0]); i++) signal(sig[i], NULL); wlr_log_init(LOG_LEVEL, NULL); struct server server; server_init(&server); wl_display_run(server.wl_display); destroy(&server); return 0; }