This commit is contained in:
Your Name 2023-10-31 18:18:46 +03:00
parent b5fba46c63
commit 278316bbd5
2 changed files with 16 additions and 9 deletions

View File

@ -28,7 +28,13 @@ struct server {
struct wlr_renderer *renderer;
struct wlr_allocator *alloc;
struct wlr_xdg_shell *xdg_shell;
struct wl_listener new_xdg_surface;
struct wl_list views;
struct wlr_cursor *cursor;
struct wl_listener cursor_motion;
struct wl_listener cursor_button;
struct wlr_output_layout *output_layout;
struct wl_list outputs;

View File

@ -1,5 +1,11 @@
#include "main.h"
void cleanup(struct server *server) {
wlr_backend_destroy(server->backend);
wlr_allocator_destroy(server->alloc);
wl_display_destroy(server->wl_display);
}
void rendermon(struct wl_listener *listener, void *data) {
struct output *output = wl_container_of(listener, output, frame);
struct server *server = output->server;
@ -39,8 +45,7 @@ void createmon(struct wl_listener *listener, void *data) {
struct output *output = malloc(sizeof(struct output));
if (output == NULL) {
wlr_backend_destroy(server->backend);
wl_display_destroy(server->wl_display);
cleanup(server);
die("createmon", 1);
}
@ -53,7 +58,6 @@ void createmon(struct wl_listener *listener, void *data) {
return;
}
output->server = server;
output->wlr_output = wlr_output;
wl_list_insert(&server->outputs, &output->link);
@ -95,8 +99,7 @@ void server_init(struct server *server) {
const char *socket = wl_display_add_socket_auto(server->wl_display);
if (!socket) {
wlr_backend_destroy(server->backend);
wl_display_destroy(server->wl_display);
cleanup(server);
die("wl_display_add_socket_auto", 1);
}
@ -104,8 +107,7 @@ void server_init(struct server *server) {
setenv("WAYLAND_DISPLAY", socket, 1);
if (!wlr_backend_start(server->backend)) {
wlr_backend_destroy(server->backend);
wl_display_destroy(server->wl_display);
cleanup(server);
die("wlr_backend_start", 1);
}
}
@ -124,7 +126,6 @@ int main(void) {
server_init(&server);
wl_display_run(server.wl_display);
wlr_backend_destroy(server.backend);
wl_display_destroy(server.wl_display);
cleanup(&server);
return 0;
}